X positioning has been moved forward : 1.5 → 2.Now has intangibility frames: 7 frames → 11 frames.
Dark Pit Staff's visual effects has been modified.Back roll invincibility frames reduced: 10 frames → 9 frames.Forward roll invincibility frames reduced: 10 frames → 9 frames.Stand up invincibility frames reduced: 17 frames → 16 frames.Hard trip invincibility frames reduced: 6 → 5.Soft trip invincibility frames reduced: 6 → 5.Knockback growth on hitbox 3 has been increased: 107 → 101.Knockback growth on hitbox 2 has been increased: 107 → 103.Knockback growth on hitbox 1 has been increased: 107 → 105.Hitbox positioning modified: 2 (X)/1 (Y) →4/-1.5.Base knockback reduced (40 → 30) making it easier to connect onto the second hit.Bone swapped with previous Hitbox 2 (swaps the priority of the two hitboxes).Range of the initial aerial htibox increased: 10.5 → 11.0.Blue Falcon's visual effects has been modified.Knockback growth has been increased: 90 → 92.Knockback for all hits has been increased: 30 (base)/90 (growth) → 33/93.Late hit deals more damage: 5%/4% → 7%/5%.Down smash's ending lag has been reduced: 67 frames → 59 frames.Up smash's ending lag has been reduced: 61 frames →56 frames.Forward smash's ending lag has been reduced: 59 frames → 65 frames.
Up throw's knockback growth has been increased (155 → 180) making it more difficult to perform a follow-up attack at higher percentages).(Yoshi, Diddy Kong, Toon Link, Falco, Charizard and R.O.B have changes related to this.) All characters now have identical soft trip, hard trip, stand up, forward roll and back roll invincibility frames from a soft/hard trip state, as opposed to some characters having extra frames of invincibility.(Kirby and Fox have changes related to this.) All characters now have 5 frames of invincibility on their hard trip state, as opposed to some having extra and some having none.Castle Siege and Coliseum will gain two new tracks with the purchase of Corrin.Umbra Clock Tower will be automatically included with the purchase of Bayonetta.This is the list of known changes in version 1.1.4 of Super Smash Bros. You can help Smashpedia by expanding or finishing it.